Items where Author is "Maciuszek, Dennis"

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0
Group by: Item Type | No Grouping
Number of items: 28.

Article

Ruddeck, Geraldine and Maciuszek, Dennis and Weicht, Martina and Martens, Alke (2011) Communication Patterns in Component-based Intelligent Tutoring Systems. CEPIS UPGRADE, 12 (2). pp. 26-33.

Ruddeck, Geraldine and Maciuszek, Dennis and Weicht, Martina and Martens, Alke (2011) Patrones de communication en sistemas tutores inteligentes basados en componentes. Novatica, 210. pp. 17-22.

Martens, Alke and Maciuszek, Dennis and Ruddeck, Geraldine and Weicht, Martina (2011) Plug 'n Train - A Component Based Approach. Interaction Design and Architectures Journal, Special Issue on Design Centered and Personalized Learning, 9-10. pp. 22-36.

Martens, Alke and Maciuszek, Dennis and Ruddeck, Geraldine and Weicht, Martina (2010) Plug ' n Train — A Component Based Approach. Design Centered and Personalized Learning in Liquid and Ubiquitous Learning Places (DULP): Future Visions and Practical Implementations, 9-10. pp. 22-36.

Book Section

Maciuszek, Dennis and Weicht, Martina and Martens, Alke (2014) Composing Game-based Learning Scenarios by Connecting Instructional Design Patterns. In: Game-based Learning: Challenges and Opportunities. Cambridge Scholars Publishing, Newcastle, UK. pp. 29-45.

Maciuszek, Dennis and Martens, Alke (2013) Balancing Instruction and Construction in Virtual World Learning. In: Serious Games and Multi User Environments in Professional Development and Healthcare. IGI Global.

Maciuszek, Dennis and Ladhoff, Sebastian and Martens, Alke (2013) Content Design Patterns for Game-based Learning. In: Developments in Current Game-based Learning Design and Deployment. pp. 113-135.

Maciuszek, Dennis and Martens, Alke and Lucke, Ulrike and Zender, Raphael (2013) Second Life as a Virtual Lab Environment. In: Beyond the Hype: Advantage and Prospects of 3D Virtual Environments für Education and Business. Springer Verlag, Berlin, Heidelberg, Germany. pp. 165-202.

Maciuszek, Dennis and Martens, Alke (2011) A Reference Architecture for Game-Based Intelligent Tutoring. In: Handbook of Research on Improving Learning and Motivation through Educational Games : Multidisciplinary Approaches. Information Science Reference (an imprint of IGI Global). pp. 658-682. ISBN 9781609604950.

Maciuszek, Dennis and Martens, Alke (2011) Sexismus und Ageismus in Computerspielen: Rollenstereotype und emanzipatorische Tendenzen. In: Geschlecht-- Generation-- Altern. LIT, Münster, Germany. pp. 207-228.

Maciuszek, Dennis and Martens, Alke (2010) Patterns for the design of educational games. In: Educational Games: Design, Learning and Applications. Nova Science Publishing, Hauppauge, NY, USA. pp. 263-279. ISBN 978-1-60876-692-5.

Conference or Workshop Item

Maciuszek, Dennis and Martens, Alke (2014) Construction Spaces for the Design of Learning Tasks in Virtual Worlds. In: Proc. of the 8th International Conference on Game-based Learning (ECGBL), Reading, UK. Academic Publishing.

Maciuszek, Dennis and Martens, Alke (2012) Creating Game-based Learning Scenarios by Composing Instructional Design Patterns. In: 2nd Symposium on Game-based Learning, Waterford, Ireland.

Weicht, Martina and Maciuszek, Dennis and Martens, Alke (2012) Designing Virtual Experiments in the Context of Marine Science. In: International Workshop on Remote Virtual Laboratories in Science, Technology, Engineering and Mathematics (STEM) at the IEEE International Conference on Advanced Learning Technologies ICALT, Rome, Italy. pp. 712-713.

Maciuszek, Dennis and Martens, Alke (2012) Integrating cognitive tasks in game acitivities. In: Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012, Rome, Italy. pp. 376-378. DOI: https://doi.org/10.1109/ICALT.2012.205. ISBN: 9780769547022.

Maciuszek, Dennis and Weicht, Martina and Martens, Alke (2012) Seamless Integration of Game and Learning Using Modeling and Simulation. In: Proc. of the 2012 Winter Simulation Conference.

Maciuszek, Dennis and Martens, Alke (2011) Cognitive Tasks and Collaborative Agents for Microadaptive Game Activities. In: European Conference on Cognitive Ergonomics, Rostock, Germany. pp. 271-272.

Maciuszek, Dennis and Martens, Alke (2011) Computer Role-Playing Games as an Educational Game Genre: Activities and Reflection. In: Proceedings of the European Conference on Game-based Learning ECGBL 2011, Athens, Greece.

Neef, Alexander and Maciuszek, Dennis and Martens, Alke (2011) Game-based Business Simulations -- Analysing a Genre. In: 11th IEEE International Conference on Advanced Learning Technologies, Athens, Greece. CPS/IEEE, USA. pp. 366-368.

Tausch, Alexander and Maciuszek, Dennis and Martens, Alke (2011) Immersive Didactics in Game-based Learning: The Geo-Speed Case Study. In: Proc. of the 4th eLearning Baltics International Scientific Conference, Rostock, Germany. Fraunhofer IRB Rostock. pp. 123-132.

Maciuszek, Dennis and Ruddeck, Geraldine and Martens, Alke (2010) Component-based Development of Educational Games: The Case of the User Interface. In: 4th European Conference on Game-based Learning.

Maciuszek, Dennis and Martens, Alke (2010) Computer Rollenspiele als didaktikübergreifendes Lernspielgenre. In: 4th Workshop on Game-based Learning. Fraunhofer IGD Rostock. pp. 43-58.

Zender, Ralf and Lucke, Ulrike and Maciuszek, Dennis and Martens, Alke (2009) Interconnection of Game Worlds and Physical Worlds. In: Net Games Workshop IEE and ACM AIGCOMM SIGMM, Paris, France.

Maciuszek, Dennis and Ruddeck, Geraldine and Weicht, Martina and Martens, Alke (2009) Plug 'n Train für Game-based Learning. In: Gi Workshop Game-based Learning. Part of the Conference DeLFI 2009, Germany.

Maciuszek, Dennis and Martens, Alke (2009) Story Patterns for the Design of Game-based Learning Experiences. In: Proc. of the 3rd European Conference on Game-based Learning, Graz, Austria.

Maciuszek, Dennis and Martens, Alke (2009) Towards Intelligent Tutoring Systems Based on Computer Role Playing Games. In: Proceedings of the 80 days Workshop.

Maciuszek, Dennis and Martens, Alke (2009) Virtuelle Labore als Simulationsspiele. In: Proceedings of the Workshop PerU at the Conference Informatik 2009.

Book

Martens, Alke and Maciuszek, Dennis and Hambach, Sybille and Grüter, Barbara (2009) 3. Workshop Game-based Learning 2009. logos Verlag, Berlin, Germany.

This list was generated on Sun May 19 16:03:36 2024 CEST.