Items where Author is "Weicht, Martina"

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Maciuszek, Dennis and Weicht, Martina and Martens, Alke (2014) Composing Game-based Learning Scenarios by Connecting Instructional Design Patterns. In: Game-based Learning: Challenges and Opportunities. Cambridge Scholars Publishing, Newcastle, UK. pp. 29-45.

Weicht, Martina and Maciuszek, Dennis and Martens, Alke (2012) Designing Virtual Experiments in the Context of Marine Science. In: International Workshop on Remote Virtual Laboratories in Science, Technology, Engineering and Mathematics (STEM) at the IEEE International Conference on Advanced Learning Technologies ICALT, Rome, Italy. pp. 712-713.

Maciuszek, Dennis and Weicht, Martina and Martens, Alke (2012) Seamless Integration of Game and Learning Using Modeling and Simulation. In: Proc. of the 2012 Winter Simulation Conference.

Ruddeck, Geraldine and Maciuszek, Dennis and Weicht, Martina and Martens, Alke (2011) Communication Patterns in Component-based Intelligent Tutoring Systems. CEPIS UPGRADE, 12 (2). pp. 26-33.

Ruddeck, Geraldine and Maciuszek, Dennis and Weicht, Martina and Martens, Alke (2011) Patrones de communication en sistemas tutores inteligentes basados en componentes. Novatica, 210. pp. 17-22.

Martens, Alke and Maciuszek, Dennis and Ruddeck, Geraldine and Weicht, Martina (2011) Plug 'n Train - A Component Based Approach. Interaction Design and Architectures Journal, Special Issue on Design Centered and Personalized Learning, 9-10. pp. 22-36.

Martens, Alke and Maciuszek, Dennis and Ruddeck, Geraldine and Weicht, Martina (2010) Plug ' n Train — A Component Based Approach. Design Centered and Personalized Learning in Liquid and Ubiquitous Learning Places (DULP): Future Visions and Practical Implementations, 9-10. pp. 22-36.

Maciuszek, Dennis and Ruddeck, Geraldine and Weicht, Martina and Martens, Alke (2009) Plug 'n Train für Game-based Learning. In: Gi Workshop Game-based Learning. Part of the Conference DeLFI 2009, Germany.

Weicht, Martina and Martens, Alke (2009) Reverse Engineering to Task Models to Provide Computer Interation Assistance. In: Proceedings of the 2nd Workshop on Inclusive E-Learning: Special Needs and Special Solutions.

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